Spacewar

Posted on July 29, 2002 @ 14:18 in Research

The origins of computer gaming:

Brand, Stewart (1972) "Spacewar. Fanatic Life and Symbolic Death Among the Computer Bums." In: Rolling Stone, December 7, 1972. Available: [html]

Reliably, at any nighttime moment (i.e. non-business hours) in North America hundreds of computer technicians are effectively out of their bodies, locked in life-or-Death space combat computer-projected onto cathode ray tube display screens, for hours at a time, ruining their eyes, numbing their fingers in frenzied mashing of control buttons, joyously slaying their friend and wasting their employers' valuable computer time. Something basic is going on. Rudimentary Spacewar consists of two humans, two sets of control buttons or joysticks, one TV-like display and one computer. Two spaceships are displayed in motion on the screen, controllable for thrust, yaw, pitch and the firing of torpedoes. Whenever a spaceship and torpedo meet, they disappear in an attractive explosion.

Comments and Trackbacks

No comments or trackbacks for this entry yet.

Post a comment

Comments and trackbacks have been closed on this site. My apologies.

Since MT-Blacklist inexplicably stopped working I had no other recourse than close comments and trackbacks to stop the spam. I've been meaning to correct this for quite a while, but life got in the way... in a good way I should add.