Catching up
Posted on March 11, 2003 @ 08:49 in Games
Got some catching up to do after finishing and tweaking the new layout. Game news first:
The bad news of the week of course is that Bungie announced that Halo 2 isn't going to be released in 2003. I've clocked Halo on the Easy level and am about 70% through the game on the Normal level. Do they really want me to play the game on Legendary... in my sleep! before they release the follow up? Sigh...
Well, Freelancer was released. If you have fond memories of 8-bit era game Elite, like I do, you might want to have a peek, as Freelancer seems to resonate strongly with the open-ended, choose your own career space faring Elite. Nice graphics and online multi-player options too. Tomshardware.com has a review.
Ludology.org got a makeover and finally lost that impossible to read small print in the sidebars, yeay!
A while ago the Xbox Linux Project sent a letter to Microsoft, asking for their digital signature, so that their Linux distribution would be able to run on the Xbox without having to modify the hardware. The Register explains that this is unlikely to happen, mainly because Microsoft is selling the consoles at a loss and is planning to eventually recuperate their losses through software and service sales. They're probably not really interested in subsidizing hardware for people to run free software on which they wouldn't make a penny on the Xbox. I kind of agree, but from a PR/geek credibility point of view it would be a great move. Sony has the Playstation-Linux project and with Xbox being a distant second to the Playstation in the console market, Microsoft just might need all the help they can get. Yes, there will be people who are going to run the Xbox as a cheap Linux firewall/webserver, but on the other hand, if you really have premium software titles (more Halo quality games... hint!), are all those people really just going to let that box sit in a corner without trying out the best (or bundled) games?
Assorted GameSpy articles, there's a whole bunch worth reading:
Ten Reasons You Don't Want to Run a Massively Multiplayer Online Game
64-Bit PC Gaming is Coming. Will it Change the Way You Game?
Interview/discussion with Shigeru Miyamoto and Yu Suzuki
More talking with Miyamoto, this time with Eiji Aonuma
Seamus Blackley on the state of the games industry
Why is Korea the King of Multiplayer Gaming?
And in this article a fairly staggering number of 800.000 EverQuest subscribers is mentioned.
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